war thunder crew skill priority tanks. The Shooting Range #302 - Tactics & Strategy section at 08:10 discusses tank crew skills. war thunder crew skill priority tanks

 
 The Shooting Range #302 - Tactics & Strategy section at 08:10 discusses tank crew skillswar thunder crew skill priority tanks  Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode

Vitality I found to be the most useful skill to level with priority. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. 8 A Green Targeting Reticle Means Big Damage. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. Hopefully I could get some tips on what to max first for the most efficient tank crews. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. If you have a crew dedicated to no-armor vehicles just skip the vitality part I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Repair speed is more of a concern in AB, but is not a priority, upgrade it up to a point you feel confortable with. . So I am seeing a few people say the following tank crew kills should be focused on. Who the hell looks at a tank who's turret crew is gone and thinks "Yep. Expert crew is double the price of crewing the tank and the same price as purchasing the tank. Tank driving skill is very important to me, because I mostly drive light/medium tanks instead of heavy, and a high tank driving skill automatically translates into a much more agile tank. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew 3: SPAA / TD Fighter / DB Ship. The radio operator is usually the assistant driver, and most tanks with 4 or more crewmen will have a radio operator. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. And last is the driver skill, in not bad but not on top of my priority list. 5 point to the overall crew level. pretty much the title. Bro this isn't Solid Shot being bad, this is just you being bad. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank leadership (General buff to all skills) low priority. This only works for targets that are not on your screen. . but I've recently started playing tanks seriously and I'm not sure how to split it. 397K subscribers in the Warthunder community. 41, the T-34 (1940) was the Soviet Army ground forces' first mass-produced medium tank. Agility(All) -> (This skill uses an average of all 5 crewmembers,. 50 cal. Arcade gives triple the amount of crew points from memory. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. "Shared" skills like keen vision and repair are taken as an average of all available crew members. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the tank's. The M1A2 SEP uses 1,519 horsepower AGT-1500 gas turbine like previous Abrams variants, the tank has gained an additional 0. japeslol. 0 (AB/RB) and 4. general. To get maximum potential from your vehicle, use crew points only on cheapest skills available, for example: get all skills to cost of 50-->100-->150-->200. Other important skills include: Vitality(All) -> Improves your crew health. 2. Subsc. Specifications: Dimension (L/W/H): 9. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So I remade one myself (+ Comparison with E-100 (12,8cm)pretty much the title. Arcade gives the best crew points to RP ratio. In World of Tanks, when either one of your loaders gets hit (some vehicles have two loaders), your reload gets slower. While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. Vitality - you get pilot sniped a lot less. Depends on the tank you are playing, some just can't avoid being killed in one shot, the best advice is to not get hit lol. Correct. And you don't "stop for repairs" in Naval. I believe level 4 covers ranks 4 and 5 and level 5 covers ranks 6 and 7. pretty much the title. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. The T-64B is available in the Soviet tank faction in WT open beta. Weapon Reload (obviously) Targeting (helps you get your gun on target faster) Tank Driving (your control is better) Repair and Vitality for all crew members at least a bit, (up to "3" is decent) along with Agility in case you take a shot to the Boris. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Yes, airplanes have Ground Crews = 1 skill bar. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew Skills Need to Be Removed. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The current crew system is a blatant cash grab. but I've recently started playing tanks seriously and I'm not sure how to split it. i. Repair Speed - Increases the speed at which free tanks will be available to use. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. im not claiming to be good at tanks at any mean, im more of an airplane guy, but it seems like with Tanks RB im constantly seeing BS 800+ meter cheesespot shots into the tank that kills the entire crew in one hit and i. pretty much the title. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. So at the end of the day, keen vision is useless outside of extremely niche applications. Generally yes, it's a good skill, but it's not as important as the others imo. pretty much the title. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. The early British tanks are defined by speed and adequate firepower. Kay Aug 22, 2015 @ 3:36pm. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. 97 "Viking Fury". but I've recently started playing tanks seriously and I'm not sure how to split it. This is going to cover Crew Skills, whats best to put into points wise, what to avoid, and ways to get th. Special skills of members: Like arty time & precision, those special. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). Repairing. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. As long as a noobie is not a moron and sticks with one crew on a tank/plaine by the time you hit the next teir the crew points will come with it thus making the next tank/plaine better. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. 00% free-XP system over other games with a 5%+ free-XP system. 0 with my German Tanks and want to start leveling up my. pretty much the title. 7 (RB/SB). Another thing is the crew level in repair and the qualification training for crew (gives bonus to all attributes to the crew) Szczochacz. Now that there aren't gonna be any more resets, I'd like to improve some of the tanks properties wit. pretty much the title. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. Yep and qualification also helps a lot. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. Gunner -Targeting and/or Rangefinding. I'm playing soviet MBT tree and now newer tanks have 3 crew members. War Thunder removed E-100 (15cm) model with no trace. This applies to agility as well I believe. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. The game server only sends information of a vehicle that's concealed to the client when the player is at a minimal distance from the enemy. For RB it's less exaggerated, but there is still a huge difference between high level crew + modules unlocked, versus mediocre crew + standard tank. e. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. The Shooting Range #242 - Tactics & Strategy section at 07:28 discusses urban tank duels. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. And some crew slots for planes with crews that get trained in plane crew skills. 221K views 1 year ago. The expert crew bumps up all stats by 3, but going from a level 2 reload to a level 5 reload is way different than going from a level 5 to level 8. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. 401K Members. Vitality. I have been playing the game since 2015 but only with tanks and now since MiG-17AS and MiG-21PFM were cheap I got them and started to play Air battles more and more seriously. Tank: Weapon reloading, gun accuracy, rangefinding (If you want), field repair. but I've recently started playing tanks seriously and I'm not sure how to split it. Would you agree?This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. And if you don’t already I’d highly recommend getting at least 1 extra crew slot. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It is a very noticeable change. Crew skills are a crucial aspect in Ground battles. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. 000 GE to maximize crew for airplane. Apart from artillery all the crew skills are valuable for all tanks. Bonus, keep crews in rb separated to tanks, then fighters, bombers, then helis that way you spend points most efficiently because fighters and bombers use the same point pool but need different skills leveled upI go every single piece of information about crews and how to have the best crews possible. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. War Thunder > General Discussions > Topic Details [BR1] Vancer2. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. i don't really play aircraft or ships a lot so. The Type 1 Chi-He ( 一式中戦車 「チへ」) was a tank designed to streamline the design of the Type 97 Chi-Ha Kai and improve on armour and engine power. They feel like a… So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. For ground RB youre probably better off just having 1-2 dedicated plane slots. All Discussions. Ground vehicle crew skills General Keen Vision - Determines at what distance the player can see an enemy ground vehicle, as well as the ability to see ones that are behind cover. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming time reduced. Getting the 30% expert should be the first thing you do when crewing a vehicle, it's part of the SL economy. Keen vision is good to level, particularly on the commander. Description. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. That said, late game there's no heavies so artillery skills wouldn't be wasted. 0 (AB/RB/SB). For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. now I don’t mind the prices. Considering angling armor almost never helps and the 76mm of many tanks is unable to cripple german armor, im leaning more on that side. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Keen Vision 9. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Abizuil. 62mm, but a maxxed one can take two. . This is true for buildings but importantly it is. After that i would start working levelling up Vitality, Field Repair and Agility. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. Air forces / Death 0. Tanks with extra crew will usually have excessive numbers of machine gunners. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. (The slot you just emptyed) That should be it. So if you do it for planes that affects all planes in that Crow slot. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. The Ace qualification is 950,000 RP. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew skill is part of the pay2progress mode, nothing todo with pay2win. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. Agility & repair: Average of the whole crew counts, even if you got no radio operator his agility & repair skills will be calculated into the average. Yeah and anything about 70 for reload essentially did nothing. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank Commander - Leadership. but I've recently started playing tanks seriously and I'm not sure how to split it. . Many French tanks have an autoloader so the crew reload skill doesn't affect that. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. if i change tank in the same crew slot do i lose all the crew skills that i had on the old tank for example i have +5 in reloading on is1 if i change the is1 to is2 do i still have that +5 for reload or i lose it all and i should start train my crew for each tank separately how about ace and expert crew if i ace my crew dose that affect other tanks that i use in that slot or i. 91%. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). pretty much the title. ago. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew skills are a crucial aspect in Ground battles. Business, Economics, and Finance. If anyone of you has ever played Battlefield Play4Free, you might remember that you can reset your Crew Skill Points to try and specialize your character in different skills. The Stuarts are very solid tanks. Realistic Battles. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. Playing USSR tanks. Introduced in the Closed Beta Test for Ground Forces before Update 1. It was introduced in Update 1. Please (anyone) correct me if I am wrong. It was introduced in Update 1. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. pretty much the title. While it is important to have a good rangefinding skill in RB, its useless in AB. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder puts you in queue based on your highest level tank. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well as. Turn on improved optics (30% bonus to range) and now they're scoutable. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. Visability. but I've recently started playing tanks seriously and I'm not sure how to split it. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. Driving (It makes your driver less likely to stall the tank) Medium priority. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. . For ground vehicles: Targeting to 2. Basically, crews are slots you place your vehicles into within the game. com Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. Is especially useful since Japan features a lot of open-top tanks. Final step: pat yourself on the back for seal clubbing out classed vehicles and attribute it to your own ‘skill’. Note that not all tanks have five crew members. They have mobility, enough firepower to take down the enemy, a lot of machine guns and they look sexy. After this, i'd like people to suggest their improvemets t. This is my personal progression. So if a tank costs 10k to buy, crewing it is 5k and expert crew is 10k. Basic, expert then ace and yes for air, i dont play tanks much. Discussion #214: Crew Skills. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. In War Thunder update 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Vitality is per crew member. Most Useful Tank Crew Skills? All Ground I've still kind of a novice with tank battles, trying to learn them more. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). Weight 62. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The other skills can come next but these are priorities as these are crucial to your survival. 372K subscribers in the Warthunder community. pretty much the title. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. warthunder. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. tank driving, targeting, and rangefinding skills. Let me know if you have any questions in the comments below. The usage of the cruiser tanks enable the British to have some of the fastest introductory tanks available in the game, second to USSR's BT tanks. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. BurgerSupreme • 8 yr. The training cost is 170,000 SL. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). Tanks with extra crew will usually have excessive numbers of machine gunners. After that leadership on commander is pretty solid. Priority for SkillsRate of fireAccur. When some crew member is missing by design, their functional skill pool gets "absorbed" by whomever crewmember takes over that function in the tank (so for 4 member tanks, the Commander acts as the radioman). There’s a page about how crew damage works somewhere. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The prototype was completed in September 1979 and began field trials soon after. Field repair usually is the last since it averages out across whole crew. Visibility for large objects – houses, rocks, hills – is calculated on the server side. . Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. • 3 yr. ZE4L0T September 28, 2023, 1:51am #1. First, I tried this game several years ago, and was not impressed. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I also recommend you try to keep all the tanks on your bar close to the same BR. It was introduced in Update 1. 5 tons of weight from M1A2, putting the total mass of the tank at 62. The Ho-Ri Production was introduced in Update 1. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. And invest on a expert crew. The air crew is 8. The expert qualification cost is 590,000 SL. but I've recently started playing tanks seriously and I'm not sure how to split it. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. but those come late in the tree , so I'd put some points in anyway. Remember that these skills carry on to other tanks that crew is trained to. 3 (SB). As for you not being able to one shot it depends on your tank too and the ammunition it has access to. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. #7. With the help of skills and qualifications, pilots can adapt the game to their own. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. but I've recently started playing tanks seriously and I'm not sure how to split it. . 50 cal. The next tank on the list – T-80U – also belongs to the Soviet Union and is a rank higher than the Object 906. A. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Last edited by GIJoe597 ; Mar 6, 2020 @ 12:01am. Just make sure not the re-expert your tank in multiple. Premium rank 3-4 plane are the best way to level crews, its just depending on the amount of RP you make with that crew. but I've recently started playing tanks seriously and I'm not sure how to split it. That being said, any crew points earned in a particular crew slot can be spent on. They're usually not worth it later on when your crew skills alone are adequate. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Scouts need keen vision but it's certainly not wasted on any ground unit. Intro BASIC CREW SKILL GUIDE - MAKE YOUR TANKS OP!! War Thunder 2021 1440p A Honcho 20. I don't think there is a cap for crew points, i. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. Stamina - goes with G-force, but I don’t rank it as high as G-force. No, aircraft and tanks have two different sets of crew skills. And getting up to even +3 will be quite slow. 71 "New E. The visibility stat basically affects your enemy’s crew vision skills. The tiger porsche chassis was chosen to be the basis of the ferdinand tank destroyed. Hey, I would like to know the best skills to distribute crew experience to. Sign In. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. One of these changes will be to the way in which players can see how skills actually affect their crew. Ground forces / Death 1. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Targeting>Weapon Reloading>Tank Driving That should be the first priority for maxed out skills. Thats why I said, as long as its cheap. The Shooting Range #302 - Tactics & Strategy section at 08:10 discusses tank crew skills. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Would you agree?3. Training Your Crews and Skills. 5=15. Now I'm giving it another shot, and I must say it's pretty amazing. . M10 has an awesome gun for its br, but very slow turret traverse. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. my main crew is 45, then theres a 35, a 23 and a 11. The goal of tank games is to capture and hold point/s. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Well, I'll tell you why. 0. KHAN Jan 5, 2017 @ 1:03pm. Reload, Targeting speed, Driving, Repair (all repair variants/types in the skill menu), Vitality (Specifically for the ADAT's just in case someone decides to strafe you) and leadership as that will increase the effectiveness of your crew skills. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Crew Interchangeability (Command): For. Here's a suggestion to make it closer to the "plane" crew skills I'll make a compilation of the curent crew skills, then show what I don't like about them, then my suggestion. Vitality.